modeling still life part 1

In this project, the class of ‘modeling texturing and lighting’ was assigned to model four objects that represent themselves. Here is the my four objects. The first is a pair of dice. The second is a bust with a bag over its hand. The third is a trash can with a piece of fabric hanging out and the last is of an hour glass.

There will be two more posts in this project showing the texturing of it and then the rendered out versions of it.


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Juiciness in Video Games

The first Game that I will be talking about in the juicy world will be Candy Crush. The

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Space Horror post

On 10/10/17 I came up with the design for the dashboard and what it might look like.  on 10/12/17 I started to model the dashboard. The assets for the screen, and smoke sprite were made during the week of 10/17/17- 10/19/17. In this project a group of my peers from this class and a Cisy class create a horror based game. These are some assets that I created for the project.

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Texture Practice.

The Assignment for this was to practice with substance painter on the companies default character model. I did two different textures with him. The first was just painting colors on him and the second was using the materials and stencils.



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The Great Emu War

Link: The Great Emu War

Right Above is the link to the first project of Interactive media. Click on the link to play. For this project we needed to make a game from unity uscript. This game/project is based off a actual historical event called the great Emu war. it was fought between Australians and emus. The emus won in this event. The assets that were made were very vibrant, and had a lot of continuity.

Here is also some game play.

Great Emu War from Andrew Scelta on Vimeo.


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Production: NYC

First Project for production 1. In this I change the levels in the footage, and lower some parts of the audio. Our instruction for the project were just to go out and test the program.

NYC from Andrew Scelta on Vimeo.


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Art Walk

On Friday September 15th, the art walk was being held. It seven different locations being held, and I attended the location in the Alfred ceramic arts museum. At the establishment, it had many different sculptures stretching from pottery to humanoid figures, to wire looking sculptures. A few sculptures that really caught my eye were The Covered Vessel with lizard decoration by Victor Babu, Trigram Vision by Jamie Smith, the Lidded Jar by Karren Karnes, and the covered jar by Matthew Metz.

Babu’s Covered vessel with lizard decoration has a niche contrast between the dark casing with the vibrant pink lizards. Between the casing and the pink lizards are a rough textured layer of lizards that blends in with the design of the casing. The Vessel has a look of Greek and roman pottery but mixed in with a pop culture design.


Looking at another piece of pottery is the Trigram Vision by Jamie Smith. The tactile texture of this vase changes half way through (going from waves to ripples in the water); as do the colors, going from complimentary to analogous colors toward the bottom of the base.


The lidded Jar by Karren Karnes has a smooth texture going all around the it. The piece also has an organic shaped throughout and also has ominous feel to it as for the many cuts on its side. The color of the piece is very dark and makes it seem as if its old and mysterious.


Matthew Matz, Covered Jar has a cool sense in color. The colors in the piece is limited to only having about three of them. The design of the piece has balance and movement within the small paintings on the pot. The pot also has smooth texture on it.


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