Comparing t last semester I believe I have improved a lot. Last semester I had a lot of trouble with overlap, and follow-through, and squash and stretch. Looking at this semester I wouldn’t say I’m anywhere close to mastering this but I’ve improved a lot with them.
Looking at the animation that uses the Morpheus rig, and comparing it to my other works in the past it has a lot better form; and more movement with the arms, and more squash and stretch in the jump though its not perfect. Also in the semester I learned how to rig. Ive rigged two things in the semester, a bunny chair and an arrow for the final group project. My rigging skills have improved a little.